![]() ![]() ![]() > Don't keep it to yourself: collect achievements and show off on the leaderboards > Recieve free updates with new missions, weapons, gadgets, characters and more > Utilize powerful gadgets including laser amputator, blade chopper, baits, mines, grenades, radar and more > Equip yourself with splendid high-poly realistic weapons > Follow the story or enjoy unlimited random missions > Evolving zombie AI will keep you entertained > Shoot away their heads, chop off their limbs. > Character animations recorded using high-end motion captureĮnjoy the zombie slaughter in many different ways: blast 'em out of existence with lethal weapons, blow them up with powerful explosives or chop off their limbs and let them die slowly. > High quality 3D audio and lively music soundtrack > Full 3D characters and environments with an unprecedented level of detail > Stunning graphics with advanced lighting and post-preocess effects Smash hordes of bloodthirsty zombies *Secure vital supplies *Save other survivors *Protect the safe haven *Explore the city * and uncover the provoking truth in this intense FPS action game! or learn what else they must do to stop them. Only a few people on the planet have survived, at least until they run out of ammo. However, those who really ruled the world were prepared - and escaped, leaving billions of people to die from a strange virus, while others turned into butcherly beasts with just one thought: TO KILL! People have risen against the ignorant politicans who were just lining their pockets - and they didn't spare any of them. Global economics have been disrupted, money has lost its value. In 2012 modern civilization is coming to an end. ![]() This switch has also resulted in new updated features such as a daily reward system, casino options for winning new items and a wave-based Arena mode, access to which is controlled by a new 'currency'."Ĭonsole-quality FPS action from the creators of SHADOWGUN! The game has since become free-to-play, receiving 1.5 million downloads to-date. ![]() However, the audience reception for IAP, especially in what was originally a 99c game, surprised Madfinger in terms of the number of one star reviews received. The game was also designed from the start to enable Madfinger to experiment with free-to-play business model. Other technical areas that were pushed included a limb dismemberment system and a city-based environment - in terms of content creation tools and process and the mission structure. This resulted in around 10 hours of gameplay, organised through a rank progression system that unlocked new zombie types, weapons, items, and character attributes. Similarly Dead Trigger only shipped with four maps, each of which could be played through four modes - carry resources, kill zombies, protect objects, time defence in a small area. So what did we do first? We went on holiday," Benysek said.Īs for the game, the short development time forced certain key decisions: short missions a generic gameplay structure and using motion capture for the animation. "We had three programmers new to mobile who had never used Unity or C#. The process was detailed at GDC Europe by senior programmer Petr Benysek, who only joined the company in February 2012 after 12 years in console development. Madfinger Games zombie shooter Dead Trigger was developed by four full time staff in five months, without any crunch time. IOS Android DEAD TRIGGER - E3 2012 OFFICIAL TEASER ![]()
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